Rainbow Six Siege Thorn operator guide vector art by r6siegecenter


  • Easy to play
  • Passive utility
  • Good weapons


  • Utility can be underwhelming
  • Fairly easy to dodge traps


Defensive operator

Thorn is not the most impactful defender added to the game. And that’s alright!
We do not need every season to bring meta-changing operators.
Thorn serves as an alternative to Ela or Lesion with her traps – Razorblooms.
Razorblooms deal lethal damage to enemies caught in the radius of the trap.
And finally, we get a new gun in Rainbow Six Siege – UZK50GI, called by players simply Uzi. 





Armor Rating


Speed Rating



Thorn grew up on a farm in a part of Ireland known for two things: horse racing and military training. For several generations her family was heavily involved with both. When she wasn’t outwrestling one of her five older brothers, she was helping her parents breed and raise thoroughbreds for the tracks as well as for the mounted division of Ireland’s national police force. It’s a Hawthorn family tradition to eventually abandon farm life for the military, as it’s considered to be “easier”. Thorn, however chose to follow the horses and joined the Garda Síochána.


After four years of impeccable service she applied for the Garda’s elite tactical branch, the Emergency Response Unit. Only five percent of applicants pass the grueling two-week entrance exam. Thorn not only finished top of her class, but would routinely assist other applicants through the training gauntlet.

She quickly rose through the ranks as a tactical weapons expert and helped re-design the unit’s obstacle course, referring to the former design as a “walk in the park.” Word of her course reached the ears of Caveira, who upon barely completing the training exclaimed with exhaustion “You want a job?”

Operator guide

Detailed information on how to play Thorn


What is Thorn's utility?

What is the role of Razorblooms?

Razorblooms fill in the following functions in Rainbow Six Siege:
  • Intel thanks to:
    • sound notification about gadget activation
    • hud notification (for Thorn) about activation of the trap
  • Plant prevention if a trap is placed well
  • May detract enemies from their initial push
  • Distraction to give an edge in a gunfight
Thus Thorn provides very similar utility to Ela and Lesion traps.

Razorblooms characteristics:

  • 3 grenades per round
  • Razorblooms attach to surfaces similarly to Ela’s Grzmot mines
  • Razorbloom deals lethal damage to enemies caught in the radius of the gadget
  • Thorn’s grenade does not prevent sprinting, nor does it slow enemies down by itself
  • The grenade can be destroyed with any source of damage, such as gunshots, explosives, etc.
  • Thorn’s unique gadget has 3 meters of effective activation radius
  • After deployment of Razorbloom, the grenade will need approx. 5 seconds before being active
  • Once activated by an enemy present within its effective radius, Razorbloom will start emitting loud noise for a couple of seconds before exploding
  • Razorblooms can be picked up by Thorn to re-deploy elsewhere
  • Thorn does not have a UI indicator of active Razorbloom grenades

How to use utility?

Razorblooms placement principles:

The logic behind placing your Razorblooms is very similar to that of Ela’s Grzmot Mines. Basically, you want to conceal your grenades and make them as difficult to shoot as possible.
Thus questions you will be asking yourself when throwing your Razorblooms are:
  • Where will enemies come from?
    There’s no point in placing a trap in a very creative way if no one will pass through that location. So this comes down to your map knowledge and understanding players’ tendencies. You want to be, of course, creative, but you also want to make as much impact and as often as possible.

  • How will this Razorbloom benefit our team?
    You should understand the action and reaction of your utility. When an enemy starts hearing your trap’s activation noise, they are forced to retreat, progress quickly, or destroy the grenade. So how can you benefit from this particular placement?

  • Can an enemy easily spot and destroy the trap placed here?
    You want Razorbloom to be as hard to destroy as possible. Therefore you want to place them above the doorways, inside or under furniture, etc.

Potential Advantages:

  • Distraction
    The sound of Razorbloom arming may cause enemies to panic a bit and focus on avoiding death from your grenade rather than paying full attention to you.
    Alternatively, enemies may turn to shoot your trap which should lead to an easy kill if you can capitalize on it!

  • Plant denial
    When placed in default plant spots (common planting locations for attackers on bomb sites), Razorblooms may force enemies to move out of their preferred spot. Otherwise, enemies risk dying while planting. 
    Therefore, pre-place your trap in a concealed location near the default plant location to gain such an advantage. The example below shows such placement for Club House map, CCTV/Cash objective
  • Delaying push
    You can also place your traps in chokepoints such as corridors or staircases leading to the objective. This will force enemies to retreat or at the very least give you a heads up about opponents’ approach from this direction.
    Such placement of your trap works best if it’s combined with other defensive utility to slow them down.

Combine with Slowing down utility

Speaking about combining your Razorbloom with other utilities. Razorbloom does not interrupt sprinting nor reduces attackers’ speed. Enemy rushing through your trap’s location will manage to run away from its effective radius. Therefore, you want to combine your traps with other gadgets that slow enemies down for the most efficiency. 
You can start by doing so with your barbed wires. But you can also ask your teammates to place their utility in an advantageous location.



The following utility helps with slowing down attackers, which will increase the odds of killing an enemy with Razorblooms:


Thorn is not a counter to any particular attacker in Rainbow Six Siege. Instead, she is a good counter to objective pushes and choke points.

Countered by:

  • Gunshots
  • Explosives
    Frag grenades, Ash Breaching rounds, and other explosives will immediately destroy Razorblooms
  • Melee
    Hitting the trap with a melee attack destroys it immediately
  • Twitch – Shock drone
    The drone can destroy the grenade with a zap
  • Zero – Argus camera
    Single zap from camera destroys your traps
  • IQ – Electronics scanner
    IQ can spot your pre-placed traps with her scanner
  • Thatcher – EMP
    EMP disables pre-placed Razorblooms

How to play -


Thorn is a 2speed & 2armor operator with access to a passive gadget.
Passive gadget means that once Razorblooms are placed, they will serve their purpose regardless of the operator’s status – dead or alive.
As a result, Rainbow Six Siege Thorn is a universal operator who can be played as either anchor or roamer.
Personally, I lean more towards playing on the objective when using Thorn. Her area of denial capability can then be maximized depending on the attackers’ approach to the round.
Roaming is leaving the objective site to disturb and flank attackers.
Anchoring, on the other hand, means staying on the objective or in a location with eyesight to the objective.
To learn more about each defensive role, please visit the below sections.


  • Thorn’s unique utility is easy to use mechanically
  • Non-vital and passive utility
  • Good gun

Loadout guide - Thorn

Available options

Primary weapons

Secondary weapons

Universal gadgets

DEployable Shield

Hip-high shield deployable by defenders on flat surfaces. Can be used to protect from gunfire & explosives, as well as an obstacle for attackers to cross locations.


Barbed Wire

Razor wire that can be placed on flat surfaces, which slows down attackers movement speed and creates noise.

Loadout suggestion

Loadout choices are an individual aspect, and rarely there is a “go-to” loadout in R6 Siege.
Sight choices are purely personal and depend on the player’s playstyle, map, even objective & specific role.
Please treat the below suggestion as what it is – our preferences.
We encourage you to experiment to find your setup.

Remember, just because something works for someone else, does not mean it has to and will work for you!

Suggested loadout:

Primary weaponBarrelGripScope
UZK50GIFlash hiderVertical GripHolo
Secondary weaponBarrelGripScope
C75 AutoSuppressorN/AN/A
Barbed Wire

Why such loadout?


We prefer choosing automatic weapons over shotguns as a primary gun, except Smoke and Mute.
Uzk50GI is a nice defensive primary gun with very controllable recoil and good statistics (44dmg / 700RPM).
We find the initial vertical kick on the gun more challenging to control than the horizontal spread. Thus, we recommend using a flash hider as a barrel attachment.
The Bandit/Jager M780 shotgun can be a viable alternative but is best reserved for specific defensive tactics. It’s a practical choice when you intend to play a particular tight angle as an anchor rather than being your default option with Thorn.


C75 Auto is a tricky weapon to use efficiently. The gun covers a big chunk of the screen in ADS but can be useful, especially in short-range gunfights.
Our recommendation is to equip this gun with a suppressor to remove muzzle flash when shooting with C75. Typically, the flash from the muzzle is not a problem, but for C75, it is pretty obstructive. Otherwise, flash can be pretty obstructive when firing the weapon.


Both options available to Thorn as universal gadgets are viable choices. However, her unique gadget synergizes very well with Barbed wires. Wires slow down attackers, which means that the probability of killing an attacker with Razorbloom increases when both tools are placed near each other.
You want to use barbed wires in chokepoints or objective entrances.

Community Videos -

Other operators

Learn more about other operators in R6 Siege!

Or go to list of all available Guides

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