Zofia R6 BW art by r6siegecenter


  • Good guns
  • Versatile utility
  • Flexible ratings


  • requires at least basic map knowledge
  • the negative impact of utility when used incorrectly


Offensive operator

Zofia R6 operator, the second coming of Ash, is an outstanding entry fragging attacker.
Thanks to her versatile utility, Zofia fills in a couple of roles:
  • Soft breacher
    Limited but ranged breaching capability allows her to create new avenue or lines of sight
  • Disruptor
    Concussion grenades give attacking team an edge over impacted defender





Armor Rating


Speed Rating



Born in Wroclaw, Zofia Bosak is the oldest daughter of Jan Bosak, former commander of the Polish Special Forces Unit GROM. While attending her father’s military high school, she was pressured to perform on every level – a burden her younger sister was not able to cope with.

During a school trip to the Masurian Lake District, Zofia was prey to a disturbing prank that almost cost her life. While she played in the lake, three boys from her class took turns trying to drown her, just for ‘fun’. This violent experience marked her with a deep mistrust of others. The following week, she has to sit beside her assailants in class. To deal with her growing anxiety, she decided to push her training further, and ensure she could rely on her skills for protection. Her father agreed to show her more ruthless techniques, given she would never question his methods.

When Zofia hit legal age, she enlisted in the army. Among Zofia’s most notable exploits is a rescue Operation in Guatemala, codenamed Red Agatha. A disastrous tropical storm formed a sinkhole in the middle of the city, swallowing an entire neighbourhood. Zofia was deployed to protect a team of scientists examining the perimeter. During a sudden landfall, she saved a child from disappearing into the abyss. To reward her ability to withstand hardships, Zofia received a medal and was promoted to Second Lieutenant.

Throughout her experiences, Zofia forged a second family overseas. to have more impact on the field, she learned to trust her squad mates with her life, reconsidering the cruel lesson from the incident at Lakeland. Far away from her father’s brutal training, Zofia let down her walls, developing close ties for the first time. She met her now-husband during a rogue operation in Mali, where they both mistook each other for hostiles.


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Challenged by her squad mates on the field, she discovered the true kind of specialist she wanted to become. At the peak of her career, she flew back to Poland for her wedding ceremony. The celebration was kept short, but Zofia quickly returned to Wroclaw for her maternity leave. Her arrival in Poland was soon followed by her father’s sudden passing.

The birth of her daughter had a profound effect on Zofia, igniting her need to cocoon with her family – but Ela ignored her sister’s attempts to reconcile.

Zofia returned to the GROM soon after hearing Ela would pass the selection. Except for her attempts to reconnect with her sister, Zofia kept her distance with everyone else. Her squadron noticed this change and wondered if her recent obsession with her father’s pocket watch was a remnant of grief, or something more.

When Ela accepted the prestigious offer to join Team Rainbow, Zofia saw no reason to stay behind. Everything about the GROM now seemed to remind her of her father.

Three months later, Zofia became an official member of Team Rainbow.

Operator guide

Detailed information on how to play Zofia R6 Siege operator


What is the utility?

Zofia R6 operator has access to a launcher called KS79 LIFELINE, which comes equipped with two types of grenades: impact and concussion.
Lifeline offers two grenades of each type, with impact grenades being equipped by default.
Impact grenades act very similarly to breaching rounds of Ash or Impact grenade, creating an opening in penetrable surfaces. 
Depending on the structure of the surface, an opening will grant either line of sight or a new avenue.
As the name indicates, an explosion takes place on impact. As a result, the effect is instantaneous, unlike breaching rounds that require short fuse time giving defenders notification about an upcoming explosion.
Concussion grenades, on the other hand, work on a similar basis to her sister’s (Ela) utility – concussion mines. Both Polish ladies cause temporary visual and audio disorders for impacted operators. Additionally lowering controls sensitivity for concussion duration. 
Concussion grenade activates automatically based on defenders’ proximity to the grenade. If no defender comes within range of the grenade, the utility will detonate automatically after a few seconds.
Concussion grenade bounces off surfaces that it hits when launched until landing on a flat surface.
Important to note that attackers within range of concussion utility will also be impacted. Thus concussion grenades can be a double-edged sword. 
Both Zofia and Ela have a passive ability to recover from the concussion effect in half the time needed for other operators.

How to use utility?

First, the player has to equip the launcher by pressing the button assigned to a unique ability.
Impact grenades are equipped by default and can be switched with a button responsible for changing fire mode (on PC “B”).
Firing happens the same way as using breaching rounds or shooting a gun. The player needs to press the fire button which is by default the left mouse button or right trigger on a gamepad.
Unfortunately, knowing which grenade type is active can be confusing in the heat of the battle. 
Similar to Capitão’s bolts, Zofia’s grenades have a visual indication on the launcher
Additionally, UI at the bottom of the screen indicates which grenade type is active:
From the utility perspective, Impact grenades can be used in very similar ways to breaching rounds, such as:
  • gaining vertical control
    Thanks to the ranged ability to breach through “soft” surfaces, Zofia can be a situational vertical breacher from both below and above.
    Just like Ash, Zofia is not the most adept at this role due to a limited number of openings that can be created using her utility.
  • opening new avenues to the objective
    Impact grenades are an excellent tool for opening new routes from the entry point to the objective, normally unavailable without explosives.
  • destroying defenders utility
    Zofia R6 operator’s impacts are an excellent tool for:
    • destroying Maestro’s Evil eyes
    • clearing out Castle’s barricades
    • barbed wire
    • and other potential utility placed in choke points
Concussion grenades should be utilized for two main advantages:
  • intel gathering
    Shooting concussion grenade into the area gives intel about the enemy’s presence in a specific location. Detonation before the default timer expires indicates that the defender is present nearby. Knowing where a defender is not present can be just as useful as knowing where they are at!
    Important to note that the concussion grenade will not activate if the cover (such as a half wall or desk) is between the grenade and operator. 
  • disrupting defender

    Concussing defenders gives attackers a significant advantage. It distorts the vision of the impacted operator, hard to distinguish audio, and lowers sensitivity (harder to aim).

    I recommend spacing concussion grenades in time when using on the same defender. Re-concussing resets the effect’s timer instead of extending it!
    Also, remember that your utility can concuss both attackers and defenders.
I suggest droning locations first and not rely solely on your concussion utility. Only two grenades of this type are available. Thus using them without any intel about the enemy’s potential presence is more often than not a waste of utility.
Instead, drone the room first. If you know the enemy was there, shoot concussion in the last known location to see whether they are still there. And if so, give yourself an advantage in winning a potential gunfight.



Currently, Zofia R6 operator does not have any unique synergies. 


Zofia is not a counter to any specific operator or function. She is however very adept at pushing fortified defenders thanks to her utility. 
Additionally, by launching an impact grenade at usual choke points Zofia can dispatch all utility placed within the grenade’s radius.
Zofia R6 operator can be used as a counter to Jäger’s ADS by “burning” it with her concussion grenades.
When played by more advanced players and in specific locations, Zofia can be utilized to dispatch:
    • Breach denial utility
      By opening a line of sight above the area where utility is placed and shooting it down
    • Mira’s Black Mirrors
      Similarly by opening a line of sight from above or below to gas canister that ejects Mirror.

Countered by:

The main counter to Zofia’s utility is Jäger’s ADS, which intercepts her grenades just like most other throwable objects.

How to play -
Zofia R6 Siege


Entry Fragger
Entry fraggers are a “tip of the spear,” thus being a force to penetrate through the initial line of defense and give attackers an edge.
Such a role assignment means Zofia will be a leading operator in hunting down roamers.
Hunting roamers minimizes risks of late-round flanks impacting negatively your final objective push.
Check our guide dedicated to roam clear to learn more.

As a fragger, you are expected to be decisive and not afraid to challenge defenders!
Furthermore, entry fraggers play a vital role in advancing attackers’ progress during the round in Siege. Progress is achieved by securing strategically essential locations, i.e., taking control of the room above the objective site, if the ceiling is covered with the destructible surface. Or being the first attacker to control areas frequently traversed by defenders to rotate to/from the objective.


Last but not least, entry fragger is more often than not the first attacker to push anchors hunkered down on the objective. I recommend that during the preparation phase in Rainbow Six Siege, you decide on your entry point depending on personal preferences, defensive setup & your team’s plan of attack.

Leaving your drone at your entry point will provide you with the right amount of initial intel. It is not uncommon for defenders to try to catch attackers off guard by setting up traps on entry points. You can neutralize the element of surprise for such a plan and prefire defenders (or avoid them) by knowing what they intend to do and where they are.

Zofia R6 operator is the closest we got to substituting Ash as THE fragger.
Just like Ash, Zofia has:
  • excellent guns
  • flexible utility – can be used for both soft breaching and flashing out defenders
Her utility is not vital to the team’s success. Hence Zofia dying while trying to gain control over the map will not be as detrimental to a team’s potential success as would be losing Thermite.


Zofia is relatively simple to use mechanically.
She does require basic game sense and map knowledge to utilize her launcher to its full potential.
Using concussion grenades inappropriately can in fact have a negative impact on the team.

Loadout guide -
Zofia R6 Siege

Available options

Primary weapons

Secondary weapons

Universal gadgets


Anti-personnel explosive. Explodes when contact with sensor is made, injuring or dealing lethal damage.

Rainbow Six Siege breaching charge

Breaching charge

Charge allows opening a hole in unreinforced walls, hatches and barricades.

Loadout suggestion

Loadout choices are an individual aspect, and rarely there is a “go-to” loadout in Rainbow Six Siege.
Sight choices are purely personal and depend on the player’s playstyle, map, even objective & specific role.
Please treat the below suggestion as what it is – our preferences.
We encourage you to experiment to find your setup.

Remember, just because something works for someone else, does not mean it has to and will work for you!

Suggested loadout:

Primary weaponBarrelGripScope
M762Flash hiderVertical grip2.0x scope
Secondary weaponBarrelGripScope
RG15Muzzle brakeN/AN/A
Breaching charge

Why such loadout?

Choosing THE gun as Zofia is not as straightforward as it is for most operators in the game.
Zofia R6 Siege operator has access to two good primary weapons. LMGs have been buffed since Siege’s release and are currently in a good spot.
Some of you will find LMG-E to be a good weapon and so do I! In fact, the way I choose the Zofia weapon is more situational.  
When playing more aggressively and expecting to be in more close-quarter combat, I would choose LMG-E with 1.5x scope and compensator.
I find a huge clip of 150 ammo very beneficial in heat of the battle. Having ammo a long time after our opponent has run out of bullets net us many kills. Also, one of the biggest problems we find when playing aggressively is getting caught by 2nd or 3rd defender, without any ammo, or while reloading. 
However, in most scenarios, I am going with M762 due to personal preferences. It is a good gun with high damage per bullet (45), but a low (730) rate of fire. In most cases, I equip M762 with a 2.0x scope for increased visibility in long-distance firefights.
Flash hider choice might be surprising to some of you as the gun has noticeable vertical and horizontal recoil.
With M762 I do not see a significant decrease in horizontal pull to the right with compensator equipped, At the same time, the uncomfortable vertical kick is decreased noticeably with flash hider.
M762 comes with two options for grip: vertical and angled. Due to the recoil pattern I recommend using a vertical grip with this weapon.
RG15 is the only secondary weapon we can choose. I recommend equipping it with a Muzzle brake to lower the recoil of the weapon.
GROM’s pistol has a unique sight, which makes accurate shots significantly easier than with most pistols in Rainbow Six Siege.
Breaching charges allow opening holes in both soft walls and penetrable floors. 
Zofia R6 operator already fills in the role of soft breacher, but due to a limited number of impact grenades, she can benefit from additional breaching potential.

Community Videos -
Zofia R6 Siege

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