Rainbow Six Siege Operation Crystal Guard
All you need to know about Rainbow Six Siege Year 6 Season 3 content – the Operation Crystal Guard patch notes!
OPERATION CRYSTAL GUARD
TABLE OF CONTENT
Rainbow Six Siege: OPERATION
Crystal Guard
Operation Crystal Guard is the Year 6 Season 3 content update to Rainbow Six Siege.
Y6S3 patch went live on the 7th of September 2021. This time around, the new season brought us a Croatian attacker – Osa – and mini-reworks of 3 maps, as well as updates to the gameplay and balancing of existing operators.
RELEASE DATE:
OPERATION Crystal Guard NEW OPERATOR
REWORKED MAPs
Instead of the usual big rework of one map, the Rainbow Six Siege development team decided to do mini-reworks for the Year 6 Season 3 update.
Operation Crystal Guard brought us series of smaller changes to Clubhouse, Coastline and Bank.
Below video showcasing all the changes to the maps:
GAMEPLAY CHANGES: NEW FEATURES
HP replaces Armor
The switch from armor to HP (health pool) is a change to UI rather than the way the game works.
As a result the operators ratings changed as follows:
- 1 armor -> 100 HP
- 2 armor -> 110 HP
- 3 armor -> 125 HP
Flashes reworks
The effect of visually stunning players in Rainbow Six Siege has been reworked.
Instead of varying strength of the effect, flashed players will now be fully flashed whenever impacted by stunning gadgets. Instead, the difference will come in the length of the effect.
Elite skins customization
Now you can mix & match various headgear with elite uniforms.
This change allows more flexibility in customizing the looks of your favorite operators in Rainbow Six Siege.
OTHER changes
- The UI notification of scoring by downing enemy has been removed
- Enemies have rim light by default, which should minimize unfair camouflaging impact on the game.
GAMEPLAY CHANGES: OPERATORS BALANCING
Twitch has now access only to standard drone during the preparation phase.
She gets to keep this drone and gains access to her Shock drones once the action phase begins.
Cluster charges can be deployed on reinforced walls and hatches.
However, cluster grenades are released short fusing time.
IQ can use now Ping 2.0 while equipped with the Electronics scanner.
Blitz’s shield uses now improved flashing system which should improve his effectiveness.
Ying’s Candelas use now the improved flashing system, hence should be more consistent in their usage.
Signal Jammers area of effect has been changed to spherical from cylindrical.