Rook R6 Siege B&W design by r6siegecenter


  • Manageable recoil of MP5
  • Access to 2.0x scope
  • A passive utility that buffs the entire team
  • heavy armor (125hp)


  • 1 speed
  • Utility doesn’t help with head shot


Defensive operator

Rook Rainbow Six Siege operator, a supporting and anchoring defender, is most likely about to die at the beginning of the action phase while spawn peeking attackers.
Luckily, he provides a buff to defenders by increasing their HP by 20 with Armor plates.
Rook is the easiest operator to pick and utilize properly, thus being a recommended option for new players.





Armor Rating


Speed Rating



In school, Nizan excelled at athletics, specifically in Track and Field. The youngest son of a working-class family, he enlisted in the Gendarmerie Nationale at eighteen and found himself assigned to the Highway Patrol unit. During basic training, Nizan discovered his aptitude for firearms, a skill that he would continue to develop and master over them during his time with the Gendarmerie Nationale. His skill with a rifle eventually attracted the attention of the GIGN.


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Operator guide

Detailed information on how to play the Rainbow Six Siege Rook


What is the utility?

Rook is the supporting defender in the game.
He is equipped with Armor Plates which, when picked up by defenders, increase their HP by 20. This change has been added to the game with the introduction of the Y6S3 patch where armor was replaced by HP.
What it means is that:
  •  3-speed operators have 120HP (100 by default)
  • 2-speed operators have 130HP (110 by default)
  • 1-speed operators have 145HP (125 by default)
His armor plates need to be placed on the floor and picked up by defenders to impact their statistics.
Rook himself does not need to pick up the armor plates. Instead, the animation of deploying armor pack involves equipping it.

How to use utility?

This section will be probably the shortest description of how to use the operator’s utility, ever.
In Rainbow Six Siege, Rook has to do two things to impact the round:
  • Place the armor plates on the floor

Done? Great job, that’s all!
Since Y6S3, you don’t even need to equip the armor for yourself!

You should place the armor as soon as the preparation phase begins.
Don’t be that Rook player who waits 40 seconds to place plates on the floor. Roamers want to leave the objective as soon as their preparation tasks on the site are completed. Thus, it is highly unlikely for off-site players to return to pick up the plates when the action phase begins – it is often risky and most definitely inefficient.
Don’t be shy to say on voice chat “Pick up your plates, guys!
Picking up the armor seems like an obvious action, but players will often be distracted by setting up objectives, discussing the plan for the round, and drones. It’s better to make sure everyone’s aware of armor!



Rook has a synergy with Doc due to his utility increasing available HP and guaranteeing DBNO (down but not out) status, unless defenders receive a headshot. Thanks to both effects, Doc’s utility can be utilized more frequently.
Additionally, teammates can help Rook by feeding him intel about the enemy’s position. Such a supporting role applies mainly to dead teammates who should be on cameras instead of spectating other players.


The Rainbow Six Siege Rook is not a hard counter to any specific attacker.

Countered by:

There’s no direct counter to Rook R6 Siege operator beside bullets

How to play -
Rook R6 Siege


An anchor is a defender who for the majority of the round stays on an objective site to defend it or has eyesight on the objective room.
An important aspect of anchoring is delaying attackers’ push to the objective site. 
Additionally, anchors should prioritize staying alive in Rainbow Six Siege. 

This role requires usually lesser map knowledge and involves a more static playstyle – as an anchor, you will hold angles for the majority of the round.
As 125HP operator Rook is more resistant to damage, which can play a significant role in successfully repelling an attack on-site or dying, leaving the objective undefended.

1-speed operators are also slower than higher speed-rated operators and make more noise on the move. This alone makes flanks harder to pull off and returning to the site a longer process.
On top of that, Rook has access to a 2.0x scope, which helps with holding long and tight angles.
Roles in Rainbow Six Siege can be fluid and are not exclusive to any operator.
A 3-speed operator can be used successfully as an anchor, while the 1-speed operator is capable of pulling off a flank.
However, as per their design, those operators will not excel at those roles most of the time and are better suited to fill the designated roles.
Besides high armor and 2.0x scope, Rook’s utility makes him a valuable anchor player. Essentially, Rook’s armor plates make him the second-most durable defender in the game. The most durable one being his buddy, Doc.
If you want to learn more about anchoring in Rainbow Six Siege, please visit the below guide:


In the Rainbow Six Siege, Rook is probably the easiest operator to play on defense.
We highly recommend picking him on defense if you are a new player!

Loadout guide -
Rook R6 Siege

Available options

Primary weapons

Secondary weapons

Universal gadgets

Rainbow Six Siege gadget - Proximity Alarm

Proximity alarm

A deployable alarm that emits a sound when attackers are within its line of sight and range.


Impact grenade

A grenade exploding on impact. Used primarily for opening holes in surfaces.

Loadout suggestion

Loadout choices are an individual aspect, and rarely there is a “go-to” loadout in Rainbow Six Siege.
Sight choices are purely personal and depend on the player’s playstyle, map, even objective & specific role.
Please treat the below suggestion as what it is – our preferences.
We encourage you to experiment to find your setup.

Remember, just because something works for someone else, does not mean it has to and will work for you!

Suggested loadout:

Primary weaponBarrelGripScope
MP5Flash hiderVertical grip2.0x scope
Secondary weaponBarrelGripScope
P9Muzzle brakeN/AN/A
Impact grenade

Why such loadout?


MP5 is one of only a few primary guns available for defenders with 2.0x scope.
Until the Y5S3 patch, Rook had access to ACOG (2.5x scope).
It is a weapon with the right balance in statistics, as well as easy to control recoil.
The best barrel attachment for maintaining recoil is a flash hider.
Vertical grip lowers the weapon’s recoil, so there is no reason for not equipping it.
P90 has a high rate of fire and ammo per magazine, but trade-offs are detrimental: high recoil and lack of sustainability in the long-range.


When it comes to pistols, we prefer to have a higher magazine size than greater damage per bullet. The reason is that when we ran out of bullets with a primary weapon, the last thing we want is to run of bullets on my secondary.
As a result, we choose P9, which provides 16 bullets versus 6 of LFP586.
Doc is far from being stealthy operator, so we suggest equipping muzzle brake for lowering the recoil of P9.


Please note that Ubisoft has taken away Rook’s Barbed wire and swapped it to a Proximity alarm.
A Proximity alarm a great alternative to Impacts if you have enough environmental destruction on your team.
On the other hand, Impact grenades are one of the best tools in defenders arsenal as they allow to:
  • open walls between objectives (especially useful on the bomb)
  • open hatches or new angles in floor/ceiling
  • finish downed enemy without need to expose yourself to danger
  • damage shield attackers – less than Nitro cell, so it’s not the primary purpose of impact
  • destroy claymores that cannot be shot due to angle
  • impact trick hard breachers’ utility
Quite a lot of usage, wouldn’t you agree?

Community Videos -
Rook R6 Siege

Instructional videos

Gameplay showcases

Other operators

Learn more about other operators in Rainbow Six Siege!

Or go to list of all available R6 Siege Guides

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